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I would be clearly within leap range sometimes, and even on their second turn they'd decide not to, and just run slightly closer without attacking. Even the armored enemies at the beginning teach you to take things out quick.Īnother good idea, but I could never understand when they would leap. Super consistent, just my usual complaint of wishing they told you about enemies not attacking on spawn. Never got hit by one except for when it basic attacked for no reason after spawning.
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The Curse Witches are completely harmless later, sadly. Here's how I rate the enemies.įor the record, I played the switch version, in case any of these bugs are unique to that.Īmazing beginning enemy design to remind you not to burst and teach you delayed actions. It's so close to being fair, but certain enemies are puzzlingly broken. And that was horribly inconsistent on my playthrough. it doesn't tell you that they don't attack first turn, unless you're in melee, which is crucial info. The game is brutally fair, and gives you the AI patterns and relies on your good planning, but.
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Just finished the game, definitely loved it, but I figured I'd outline the one thing that bothered me in this game. Gunner: Damage / Intercepter / Innitiative debuff memories. Shield: AOE Innitiative debuffs / Armor breaker But.What mistake is there to fix if you dont get to play the game? Now, while I did get killed by each boss once, it was always fairly obvious what my mistakes were, and the next recollection was always a victory. Like, The suffering just kept attacking, and attacking non stop, Whenever one of my own got close, she got pushed back and the boss teleported to the furthest daughter.I wouldnt mind the chase if I actually had a chance to play, but the boss just spams his shit non stop for about an eternity. My Daughters are level 14 and I had some pretty strong memories equipped, and the last boss just annihilated them. Hey, been in love with this game so far, played for about 18 hours and just hit last boss. Edit: Thanks for the tips guys! I sat my blade with Menacing stance next to the boss, equipped it with an init pushback and just steam rolled the boss before it ever got a chance to act.
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